Archive for the ‘Definition’ Category

What is a Assembly?

It is an Output Unit. It is a unit of Deployment & a unit of versioning. Assemblies contain MSIL code.
Assemblies are Self-Describing. [e.g. metadata,manifest]
An assembly is the primary building block of a .NET Framework application. It is a collection of functionality that is built, versioned, and deployed as a single implementation unit (as one or more files). All managed types and resources are marked either as accessible only within their implementation unit, or by code outside that unit.

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What is a Namespace?

It is a Collection of names wherein each name is Unique.
They form the logical boundary for a Group of classes.
Namespace must be specified in Project-Properties.

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What is a Stream?

A Stream is a logical sequence of bytes, independent of any particular medium (file, memory, communication port, or other resource).

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What is a Reflection?

Reflection is the programmatic act of reading the metadata associated with a type.

Reflection is most useful in conjunction with attributes, which are a way of adding information to a type and affecting the type’s behavior.

It allows you to define new types during runtime and emit the corresponding IL code and metadata (using the services found in the System.Reflection.Emit namespace

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